flying-balls/polygon_generator.cc

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#include "polygon_generator.h"
#include <cassert>
#include <cmath>
static double to_rad(double angle_in_deg) {
static double PI_180 = M_PI / 180;
return angle_in_deg * PI_180;
}
polygon poly_generate::rectangle(double width, double height) {
assert(width > 0);
assert(height > 0);
return polygon{{0, 0},
0,
{{-width / 2, -height / 2},
{width / 2, -height / 2},
{width / 2, height / 2},
{-width / 2, height / 2}}};
}
polygon poly_generate::triangle(double side1, double side2, double angle) {
assert(side1 > 0);
assert(side2 > 0);
vec2d points[] = {{0, 0},
{side1, 0},
{side2 * std::cos(to_rad(angle)), side2 * std::sin(to_rad(angle))}};
vec2d barycenter = {
(points[0].x + points[1].x + points[2].x) / 3,
(points[0].y + points[1].y + points[2].y) / 3,
};
for (unsigned int i = 0; i < 3; ++i)
points[i] -= barycenter;
return polygon{{0, 0}, 0, {std::begin(points), std::end(points)}};
}